G8+MYP3+Graphic+Design

Graphic Novel Project

 * Kazu Kibuishi**

//Objectives://

//- Approach the study of Art History through Graphic Novels//

//- Develop drawing skills, concepts and techniques of illustration//

//- Learn about the ideas and approaches of Graphic Novelists//

//- Understand how the structure of the art work is created//

//- Research an aspect of art history to create an original graphic work, which communicates your research on a particular artist and/or artwork.//


 * Project**


 * - Select and analyze an excerpt from a graphic novel paying attention to both story elements and visual presentation of the story.**


 * - In small groups, identify the various elements of the storytelling (character, setting, conflict, action). Also, visual presentation (style, perspective, colour, choice of media etc). Feedback to the rest of the class your findings.**


 * - Graphic Novel Research: In pairs, find examples of different styles of illustration (eg; manga, comic etc). Present research in a powerpoint presentation.**

- Independent Research into an artist of your choosing and their life, and /or an artwork and it's story. Requirements: - One page of gathered information, on your focus, typed. - One page of visual imagery which relates to the Artist and/or Painting. Min: 10 images - collaged - One page of bulletin points outlining a rough storyline relating to your focus and that which communicates your research. Must have story-telling elements e.g A beginning with a hook, a middle with a climax (something which happens to change the story or character in some way, a conflict or action), an ending where there is a resolution or the beginning of a resolution and a to be continued... (only can use this if you create more than 3 pages of a Graphic Novel). How to write the Graphic Novel - What to consider with Layout Produce a few a4 pages of thumbnail sketches to illustrate your ideas, using a mix of different frame sizes as discussed in the link. Consider Pace: Smaller frames quicken pace, wide frames slow it down.




 * - Figure drawing and expressions: Draw mannequins in a series of action poses. Draw mannequins using the shapes technique to get the structure of the character, then exaggerate the form.**


 * - Play with different adjustments to facial features and how this can suggest different emotions.**

== **//Construction: Leave until next lesson – have it ready to build. We will print and build them as miniatures A4 (if you have photo paper and a printer at home, then I advise you to construct them at home). I will choose the best 3 in the class to be printed on a larger scale and they will be constructed by the Art Technicians over the break.//** ==


 * Course Outline **[[file:Outline schemas lower school 2010-11.docx]]

**Current Unit of Work - Paper Toy **
In this unit, you will explore and investigate paper toys as a starting point for your work. You will develop an understanding of paper craft, focusing on net design and construction techniques; develop your own three dimensional design skills in the creation of a paper toy of your own based upon investigation. You will learn about the ideas and approaches of other artists and designers such as Readymech, Papercritters and Cubeecraft, investigate their influences and make connections with the way they create their designs and reasons for doing so.

Paper toy making process Papercritters Paper Crafts Boxdoodle designer papertoys

Research Task - What are they? What are their purposes? Who makes them? When were the first paper toys made?
What is important in this research? Reference correctly at MLA citation

Evaluating Research
The CARS Checklist for Research Source Evaluation

Design Brief for Magazine Article
- Double Page Magazine article - Must include images of Paper Toys from History and Contemporary sources - 300 Words based upon research - Must include information about the designers who are currently creating paper toys - Need to consider design aspects of the article //Layout, Typography, Colour, Image// - All sources must be correctly referenced

ROBOT CHARACTER CREATION
Here's your tutorial


 * Units of Work **


 * Links to Artist Role-models **
 * http://www.marcecko.com **
 * http://www.julianopie.com **
 * http://listicles.thelmagazine.com/2009/06/20-famous-photographers-self-portraits/ **